Search found 24 matches
- Fri Nov 06, 2015 2:02 pm
- Forum: General chat
- Topic: dont worry guys
- Replies: 5
- Views: 3921
Re: dont worry guys
6 years? hehehehe. Thats a good joke. lets say 4 developers devlopment cost of 2.5 million USD a game cost 20 USD, so you have to sell 130'000 copies to just get the development cost back, not to talk over addtional things what you need, thats just for the 4 developers. I would be bankrupty after 1 ...
- Sat Oct 24, 2015 6:01 pm
- Forum: Bug/Crash reporting
- Topic: 0.51 build
- Replies: 0
- Views: 1901
0.51 build
IMP's still brocken, first 10-20 mineral piles get picked up, then nomore. After about 2 hours play, citzen stop bulding, or just random shit. Toilets, Reactors get not build at all. On ample maps (custom mission) they start to walk outsite around looking for i have no idea and die. Also after about...
- Sun Sep 13, 2015 9:44 am
- Forum: Bug/Crash reporting
- Topic: 0.50 Build
- Replies: 1
- Views: 1291
Re: 0.50 Build
Also IMP's still broken. On some maps they work and on some maps they just simple dont pick up any minerals. Only thing in that case, blow em up and make a new imp, then he will work for a little before he stops. http://www.mp-software.com/MaiaScreenshot-20-9-2015__1332-51.jpg if you have 2 airlock ...
- Fri Sep 11, 2015 9:38 am
- Forum: Bug/Crash reporting
- Topic: 0.50 Build
- Replies: 1
- Views: 1291
0.50 Build
Upon load a game, you have the whole base full of ghost minerals, it seems as you never cleaned them up. Blowing up a explosive outside if a colonist is close, instant crash. After a reload of a saved game, some IMP's are broken, starting to walk in circles and do nothing. Its cute now that you star...
- Tue Sep 01, 2015 2:36 pm
- Forum: Bug/Crash reporting
- Topic: alpha 0.49
- Replies: 3
- Views: 1360
Re: alpha 0.49
He was also saying that they might start to publish the list of bugs so that people could avoid reporting bugs that are already on the list. That would be of course helpfull. :idea: I guess my point is that they ARE fixing stuff AND adding content, even if they're not communicating that especially ...
- Mon Aug 31, 2015 10:00 pm
- Forum: Bug/Crash reporting
- Topic: alpha 0.49
- Replies: 3
- Views: 1360
alpha 0.49
well sofar, it dosent seem to crash anymore. but: I saw now the guys get sick, but build a medical dosent help, if they simple dont build it, except the meet trolly. also the game seems to run IMP dont run around anymore like there where drunk. But: It all runs up to cretain point, then the old habb...
- Sun Jul 26, 2015 11:10 am
- Forum: General chat
- Topic: Feedback on lack of interaction/discussion (July '15)
- Replies: 11
- Views: 3918
Re: Feedback on lack of interaction/discussion (July '15)
hehe, i dont think this will be finish before 2025 if even, buyed that game 2 years ago, still havent played it more than 3 minute before crash.Woetoo wrote:[*]Let's finish the game. Not just release 1.0 (Spacebase DF-9 style) but actually finish it[/list]
- Fri Mar 20, 2015 11:54 am
- Forum: Bug/Crash reporting
- Topic: ver. 0.48
- Replies: 5
- Views: 1674
Re: ver. 0.48
found it.. may have to load a couple times, its complet random
- Fri Mar 20, 2015 11:43 am
- Forum: Bug/Crash reporting
- Topic: ver. 0.48
- Replies: 5
- Views: 1674
Re: ver. 0.48
maybe if i would find that 
for the steam version

for the steam version
- Fri Mar 13, 2015 4:38 pm
- Forum: Bug/Crash reporting
- Topic: crash 0.48
- Replies: 4
- Views: 1602
crash 0.48
6 Min, play, the following happens. Maia hangs. - System - Provider [ Name] Application Error - EventID 1000 [ Qualifiers] 0 Level 2 Task 100 Keywords 0x80000000000000 - TimeCreated [ SystemTime] 2015-03-13T16:38:10.000000000Z EventRecordID 131688 Channel Application Computer Mars Security - EventDa...