Search found 9 matches

by Lord Crc
Thu Oct 09, 2014 7:21 pm
Forum: General chat
Topic: Dat AI...
Replies: 2
Views: 1535

Dat AI...

Having your colonists decide all they want is to eat and sleep until they die of asphyxiation instead of building that life-saving equipment is just not productive nor does it inspire me to continue testing. This game is just way too pre-alpha for AI to have such a drastic effect on gameplay in my o...
by Lord Crc
Mon Sep 01, 2014 10:41 am
Forum: Tech Support
Topic: MSVCP120.dll not recognized
Replies: 13
Views: 6965

Re: MSVCP120.dll not recognized

VoiD2008 wrote:you sould install X86 version of MS Visual C++ Redist even if you using X64 platform
(you can check if you have %WinDir%\SysWOW64\msvcp120.dll )
It's the application "bitness" which determines if you need x86 or x64 versions of the redistributables, NOT the operating system.
by Lord Crc
Fri Aug 29, 2014 5:28 pm
Forum: General chat
Topic: Multi-Monitor support (Nvidia Surround / Ati Eyefinity)
Replies: 6
Views: 2029

Re: Multi-Monitor support (Nvidia Surround / Ati Eyefinity)

SimoRoth wrote:Well the problem is the app itself isn't 64 bit on Windows yet. So it can only ever use 2gb of Ram (including gpu) on Windows in it's current state.
Have you enabled LargeAddressAware? If so, it can use up to 4GB when running on 64bit Windows.
by Lord Crc
Wed Jul 30, 2014 10:11 pm
Forum: Bug/Crash reporting
Topic: Colonist animation issues [0.43 Windows]
Replies: 4
Views: 1443

Re: Colonist animation issues [0.43 Windows]

I got this again today, and it seems very clear what happened. Only the two female characters were affected, the two male characters were all normal. One of the females was sleeping, while the other was first walking into the same room, and then started fixing the door to the room. At this point I c...
by Lord Crc
Sat Jul 19, 2014 1:01 pm
Forum: Bug/Crash reporting
Topic: Crash to Desktop
Replies: 1
Views: 1059

Re: Crash to Desktop

I won't save the new game in case you wish to grab a copy of my save game. If you go to your Documents folder, you should find a folder called Maia. Inside it you should find a file called "SaveGame.bin". Just zip that file up and copy it somewhere safe. Then you can save your game again. Alternati...
by Lord Crc
Sat Jul 19, 2014 12:57 pm
Forum: Bug/Crash reporting
Topic: Colonist animation issues [0.43 Windows]
Replies: 4
Views: 1443

Re: Colonist animation issues [0.43 Windows]

It was a bit short but I'd say yes. Though it's more pronounced when they're trying to sit/sleep/workbench.
by Lord Crc
Fri Jul 18, 2014 8:18 pm
Forum: Bug/Crash reporting
Topic: Colonist animation issues [0.43 Windows]
Replies: 4
Views: 1443

Colonist animation issues [0.43 Windows]

Alpha build number: 0.43 Operating System: Windows 8.1.1 x64 Bug severity: Other Complete steps to replicate bug: After playing the game for some minutes, the colonists will invariably end up in a state where they seem to switch between two or three animations between frames. For instance, if a colo...
by Lord Crc
Thu Jul 17, 2014 7:11 pm
Forum: Bug/Crash reporting
Topic: Render bug in fullscreen [0.43 Windows]
Replies: 0
Views: 1346

Render bug in fullscreen [0.43 Windows]

Alpha build number: 0.43 Operating System: Windows 8.1.1 x64 Bug severity: Other Complete steps to replicate bug: Whenever I run the game in fullscreen I get this column of black blocks on the left side. Dxdiag output** or system specs for non Windows machines: https://www.dropbox.com/s/bwsbom73x6s4...
by Lord Crc
Thu Jul 17, 2014 6:57 pm
Forum: Bug/Crash reporting
Topic: Delete mountain tiles when removing room [0.43 Windows]
Replies: 3
Views: 1654

Delete mountain tiles when removing room [0.43 Windows]

Alpha build number: 0.43 Operating System: Windows 8.1.1 x64 Bug severity: Unexpected behaviour Complete steps to replicate bug: 1. Excavate space for your room. 2. Place room squares, two deep http://steamcommunity.com/sharedfiles/filedetails/?id=287490827 3. Enjoy your room 4. Remove the room squa...