Search found 4 matches

by CRBear
Sun Sep 14, 2014 6:42 am
Forum: Bug/Crash reporting
Topic: AI Not building, sleeping or generally misbehaving?
Replies: 13
Views: 5634

Re: AI Not building, sleeping or generally misbehaving?

I am see that the IMP's pathing gets mucked up when he goes for water barrels. I have run in to work stoppage and I usually fix it by saving and reboot PC to clear cashed RAM. Simply Aborting and restarting will not do it. I think we may have a memory leek where its biding up and not clearing out pr...
by CRBear
Fri Sep 12, 2014 3:17 pm
Forum: Bug/Crash reporting
Topic: Multiple bugs and possible fixes
Replies: 15
Views: 2396

Re: Multiple bugs and possible fixes

I had a bunch of other colonists limping around and dieing from fatigue too, maybe I built something too close to a bed and they couldn't figure out how to use it and never bothered using the others, idk? Hard to say when we only got haiku's to go by and not a real status on each person, which woul...
by CRBear
Fri Sep 12, 2014 3:02 pm
Forum: Bug/Crash reporting
Topic: [ .44 - Win8 ] AI geting stuk or looping
Replies: 3
Views: 1353

Re: [ .44 - Win8 ] AI geting stuk or looping

yes. I was able to place a red X on them but they would never remove them, however I did force build them using U and maybe this is the cause. Sorry I took so long to get back to you. I had the IV on the mounting side of the bed at the head if that helps. Should they be near a bed or off by themselv...
by CRBear
Sun Sep 07, 2014 4:31 pm
Forum: Bug/Crash reporting
Topic: [ .44 - Win8 ] AI geting stuk or looping
Replies: 3
Views: 1353

[ .44 - Win8 ] AI geting stuk or looping

Alpha build number: 0.44 Operating System: Win 8 64bit Bug severity: Unexpected behaviour / Other Complete steps to replicate bug: I have not recreated the IV w/ meat table loop but I have recreated the toilet and computer w/ chair loops Dxdiag output** or system specs for non Windows machines: <?xm...