Search found 4 matches

by FantasticTuesday
Mon Nov 10, 2014 4:17 pm
Forum: Bug/Crash reporting
Topic: Colonist venturing outside airlock without suit.
Replies: 1
Views: 852

Colonist venturing outside airlock without suit.

Alpha build number: 0.45 Operating System: Windows 7 Bug severity: Immersion, not serious Complete steps to replicate bug: Built a bulkhead just outside the airlock Dxdiag output: ------------------ System Information ------------------ Time of this report: 11/10/2014, 15:35:29 Machine name: BAERUNI...
by FantasticTuesday
Mon Nov 10, 2014 4:03 pm
Forum: Bug/Crash reporting
Topic: Colonists making superfluous duplicate items.
Replies: 1
Views: 753

Colonists making superfluous duplicate items.

Alpha build number: 0.45 Operating System: Windows 7 Bug severity: Possible balance issue? Complete steps to replicate bug: When ordering a single copy of an item, colonists will sometimes begin building another at the table just after the only necessary copy has been built. Dxdiag output: ---------...
by FantasticTuesday
Mon Nov 10, 2014 3:53 pm
Forum: Bug/Crash reporting
Topic: Boulder spawned in front of airlock, impossible to leave.
Replies: 1
Views: 954

Boulder spawned in front of airlock, impossible to leave.

Alpha build number: 0.45 Operating System: Windows 7 Bug severity: Balance issue Complete steps to replicate bug: Ocassionally on world spawn, a boulder will totally block the airlock. Dxdiag output (not sure how it could help here, but here it is): ------------------ System Information ------------...
by FantasticTuesday
Mon Nov 10, 2014 3:21 pm
Forum: Bug/Crash reporting
Topic: AI Not building, sleeping or generally misbehaving?
Replies: 14
Views: 5889

Re: AI Not building, sleeping or generally misbehaving?

I encountered two problems causing AI to break. 1. I'll start with toilets since I'm reasonably sure you know about this, what with them not being fully implemented. Here's an album cataloging the problem. http://imgur.com/a/ghul2 http://i.imgur.com/FCBsQcx.png It occured after a save/load cycle so ...