Search found 1103 matches

by SimoRoth
Tue Apr 11, 2017 9:01 pm
Forum: General chat
Topic: What happened to Linux version ?
Replies: 3
Views: 499

Re: What happened to Linux version ?

Still supported.

Our webhost moved the files in the filesystem without asking and broke eveeryything. :?
by SimoRoth
Sat Apr 01, 2017 4:27 pm
Forum: General chat
Topic: [Suggestion] More (and better) colonist names.
Replies: 6
Views: 541

Re: [Suggestion] More (and better) colonist names.

Reason for lack of names is the Kickstarter backers' names are going in soon. I did add a few more a month or so back, but don't want to add too many until the KS loading system is in. (Over 4000 name combinations)
by SimoRoth
Mon Apr 04, 2016 3:53 pm
Forum: General chat
Topic: In Vitro Meat and Veggies?
Replies: 1
Views: 365

Re: In Vitro Meat and Veggies?

Mostly morale and sustainability. People like eating familiar food. One thing you'll always notice about army rations despite being made for a life and death situation is they are weirdly ornate and culturally sensitive. French soldiers hate British packs and everyone hates the American's ones. Eati...
by SimoRoth
Mon Apr 04, 2016 3:37 pm
Forum: Bug/Crash reporting
Topic: Pathing/Collision problems when possessing droid [0.54]
Replies: 1
Views: 285

Re: Pathing/Collision problems when possessing droid [0.54]

Yeah we worked to smooth it out previously. One of the things it will have soon is the ability to run over grass and other shrubs in first person to make it feel a little better. Otherwise I can add a bit of give and bounce for some surfaces to allow the wheels to slip more.
by SimoRoth
Mon Apr 04, 2016 3:33 pm
Forum: Bug/Crash reporting
Topic: IMPs try to reuse fossile stands that are full [0.54]
Replies: 1
Views: 300

Re: IMPs try to reuse fossile stands that are full [0.54]

Yeah saw this on the stream and have replicated. Will look at fixing for 0.55 or 0.56 depending on complexity.
by SimoRoth
Mon Apr 04, 2016 3:32 pm
Forum: Bug/Crash reporting
Topic: Watts, Kilowatts, Megawatts - it's all a bit untidy [0.54]
Replies: 1
Views: 259

Re: Watts, Kilowatts, Megawatts - it's all a bit untidy [0.5

Yep indeed. I will be standardising the output of many of the infotips for sanity and clarity. This will likely be fixed by 0.60.
by SimoRoth
Mon Apr 04, 2016 3:31 pm
Forum: Bug/Crash reporting
Topic: Low Temperature Warnings about Generic Room [0.54]
Replies: 1
Views: 257

Re: Low Temperature Warnings about Generic Room [0.54]

This is fixed in 0.55. Was a floating point error.
by SimoRoth
Mon Apr 04, 2016 3:29 pm
Forum: Bug/Crash reporting
Topic: Radiation Containment Room walls are too thick [0.54]
Replies: 1
Views: 283

Re: Radiation Containment Room walls are too thick [0.54]

This is to do with the physics intersections not being on for the walls yet. Objects are currently set at a fixed depth. Objects will stick to the walls correctly soon - once all the wall physics are fixed (Also a cause of people getting stuck in the corners) For the radiation room, some objects wil...
by SimoRoth
Mon Jan 18, 2016 6:45 pm
Forum: General chat
Topic: Joining up the missions in a cohesive narrative
Replies: 3
Views: 696

Re: Joining up the missions in a cohesive narrative

It get's read, just at the rate we're doing updates I don't get much time to reply. :D
by SimoRoth
Mon Jan 18, 2016 10:40 am
Forum: General chat
Topic: Joining up the missions in a cohesive narrative
Replies: 3
Views: 696

Re: Joining up the missions in a cohesive narrative

Current plan for the campaign is for them to be joined up, and also fully narrated. The current missions are just bonus missions and will remain as such. The campaign will be pickable from a different menu. I was probably am going to immediately take the player to the mission briefing page for the n...