Search found 84 matches

by Ortwin
Wed Dec 19, 2012 7:48 pm
Forum: General chat
Topic: What are your system specs
Replies: 76
Views: 27910

Re: What are your system specs

I love my comp setup!!! Processor: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz .40 GHz Ram: 32 gigs HDs: SSD 240gig and a 2tb HD Video Card: NVIDIA GeForce GTX 670 4 gigs Windows 7 Will be upgrading to Windows 8 next year. As well as getting another graphic card, thinking the 690. I do not want to go t...
by Ortwin
Tue Dec 11, 2012 12:37 pm
Forum: General chat
Topic: Planned Obsolescence
Replies: 14
Views: 5671

Re: Planned Obsolescence

One of my fellow students had an internship at the LED-R&D devision of a major tech company. His assignment: "Find out the optimal size parameters for part X and Y so that 95% of the produced 'bulbs' function for 9 000 to 11 000 hours." As a side assignment for himself (and his intership report whic...
by Ortwin
Wed Dec 05, 2012 11:28 am
Forum: General chat
Topic: Communications slowdown
Replies: 8
Views: 2918

Re: Communications slowdown

we wont trash the place too much. Correct, you won't! *flexes* *quickly hides his fire-crackers* "Guys! GUYS! Call of the party - yes now!" "NO John, we do no longer need the snow cannon, and -somebody- call of the strippers!" "Who brought in that Elephant??? Get it OUT!" *quickly swipes floor* You...
by Ortwin
Tue Dec 04, 2012 10:43 am
Forum: General chat
Topic: Communications slowdown
Replies: 8
Views: 2918

Re: Communications slowdown

Yeah, try not to think about to many things at once, we want you back healthy, not sapped to exhaustion :D Edit: You may wan't to say the same thing in a Kickstarter update so people stay aware and don't begin to worry you have ran away :lol: Indeed, 140k GBP plus 5k USD... It's not enough to live ...
by Ortwin
Mon Dec 03, 2012 11:03 am
Forum: General chat
Topic: What are your system specs
Replies: 76
Views: 27910

Re: What are your system specs

Keep in mind the game won't be released NOW. People may have a bit better computers in the future. Keep in mind that the people on this forum are mostly highly dedicated gamers who have rigs that are way more powerfull than the Reguiar Jack & Jill (of whom most of the audience consists). One should...
by Ortwin
Wed Nov 28, 2012 11:40 am
Forum: General chat
Topic: We need to tell more people about Maia
Replies: 23
Views: 6968

Re: We need to tell more people about Maia

Well, this TB guy is just a variety gaming youtuber with over 800k subs. ;) http://www.youtube.com/user/TotalHalibut/ Never heard of the guy before, I learn something new everyday :). Agree with (most of) his opinions, love his voice, and love him even more for giving Maia the final push it deserve...
by Ortwin
Wed Nov 28, 2012 10:40 am
Forum: General chat
Topic: Colony room suggestions?
Replies: 6
Views: 2891

Re: Colony room suggestions?

I agree that the interior should define the room, no prefab room types. Ofcourse there should be some different variaties like: - rough (cave like) - smooth (capable of supporting wall-mounted equipment) - Structured (ie, has actual walls, with power conduits) - fortified (capable of taking a beatin...
by Ortwin
Wed Nov 28, 2012 10:30 am
Forum: General chat
Topic: We need to tell more people about Maia
Replies: 23
Views: 6968

Re: We need to tell more people about Maia

Fairly sure TB has just fixed your problem ;) The power of a large fanbase eh What is this TB you speak of? I have been following Maia's progress through kicktraq the past month with more and more tears building up, and suddenly BWAM! we made it! But I have seen no extra update, no special attentio...
by Ortwin
Wed Oct 17, 2012 11:00 pm
Forum: News
Topic: Blog: Momentum
Replies: 7
Views: 9804

Re: Blog: Momentum

Very nice! Congratulations on getting this far. Untill now, Maia has only been a 'collection of render previews, concept art and a few 3D models', tied together with the general idea of base-building/managing gameplay. I'm excited to see this becoming something real in the near future :). *grabs wal...
by Ortwin
Sun Oct 14, 2012 10:26 pm
Forum: Development
Topic: IMP second pass modelling
Replies: 11
Views: 6328

Re: IMP second pass modelling

I like that eye.
The shoulder joint is pretty to :).