Colonists ignore build orders [0.58 - Windows 7 x64]

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shockedder
Posts: 5
Joined: Sun May 01, 2016 9:46 am

Colonists ignore build orders [0.58 - Windows 7 x64]

Post by shockedder » Mon Oct 17, 2016 11:35 am

Build 0.58.
OS Win 7 64 bit Ultimate.
Problem: Unexpected behavior

Colonists ignore build orders placed.
In some cases a reload of the game fixes things, but not always.

I have a test save ready for experimentation, if needed.

The tests are done mainly with one workshop table, but most recently with two.

What I observed:

-In the medical area, if the scanner and dispenser are built , colonists refuse to build meat trolley / i/v line. This is cleared at reload.
-In the medical area, if the scanner and dispenser , meat trolley , i/v line are built,colonists will not build the body storage unit. This is cleared at reload (after several reloads).
-In the medical / hydroponics / living quarters areas condenser units are not built. This is *not* cleared at reload.

If I may, I'd like to take a look at the code governing the AI. Is that possible ?

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