Joined: Fri Jun 20, 2014 10:15 am
Location: NRW Germany
1. AI stops building player placed objects.
2. AI does not replenish needs leading to death. (Sleep/Food/Drink)
3. AI stops full stop.
4. Other oddities from Colonists and the IMP (animals are not yet fully coded and chickens are known as natural death-seekers for wandering out airlocks)
Information that we are looking for that would help the most would be,
What you placed down for construction, both prior and after when the issue effected you.
If all colonist needs are met (beds/enough food and water/Air in all rooms)
Information Status of the workbench being used and how many benches you have built.
Current IMP tasks.
Also a few notes and collected information before posting to be aware of,
AI can be effected by changes to its pathfinding, so in extreme cases, when the IMP is digging it could cause AI misbehavior as stated above.
Use of the "U" key to instant build objects does effect AI and can cause them to reset, also in some cases it causes them to stop altogether. So please avoid use of this as it is really only for Asset tests.
We are thankful for any help our community can give and wish good luck with your colonies!
EDIT: With 0.44 we cracked down on this issue more and have some advice on mitigating AI misbehaving as a temp "fix". Perform a hard load on the game, this is when you save, quit the client completely, restart the client and load the save.