ChickenAgeddon 0.56 pre-chicken-patch

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Woetoo
Posts: 68
Joined: Wed Jun 24, 2015 10:40 am

ChickenAgeddon 0.56 pre-chicken-patch

Post by Woetoo » Fri Jun 10, 2016 3:03 pm

Okay, so last night I was overrun with chickens.
So this morning, I went out of my way to create a new base to recreate the same event...


ChickenAgeddon...

Savegame files for ChickenAgeddon : https://www.dropbox.com/s/z63iftnuaqiee ... n.zip?dl=0
Save1: 200 chickens and climbing.
Save4: 4 chickens.
Save5: 4 chickens.

The difference between Save4 and Save5 is that Save5 has some extra ration packs to ensure colonists didn't starve.
Save4 is included just in case someone wants to figure out how the colonists were starving (I think it's due to colonist 3 starving because colonist 1 and 2 were using the ration packs).
Also Save4 is pre-r2335-patch, whereas Save5 is post-patch.


Phase 1: Populate Livestock room with chickens
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Phase 2: Expand into the Hydroponics room
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Phase 3: Expand just about everywhere else
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Phase 4: Verify you have a critical mass of chickens (359)
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Phase 5: CHICKENAGEDDON!!!!!
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