Dead Islad:Epidemic

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Posts: 10

Joined: Thu Nov 21, 2013 1:24 pm

Location: In a van , down by the river.

Post Sun Nov 24, 2013 12:36 am

Dead Islad:Epidemic

http://www.deadislandepidemic.com/
Have played about 40 mins. Not my cup of tea.
But, I do have 2 alpha keys available, if any are interested PM.

Posts: 1

Joined: Sat Nov 30, 2013 12:35 pm

Post Sat Nov 30, 2013 12:37 pm

Re: Dead Islad:Epidemic

yo man,

ill take an alpha key id u dont want it.

really want into this game.
User avatar

Posts: 10

Joined: Thu Nov 21, 2013 1:24 pm

Location: In a van , down by the river.

Post Sun Dec 08, 2013 2:58 pm

Re: Dead Islad:Epidemic

Sent PM. Hope you enjoy. I just couldn't get into it.
Best,
Jet

Posts: 1

Joined: Tue Apr 07, 2015 4:59 pm

Post Wed Apr 08, 2015 3:58 pm

The modding

The modding possibilities are huge, you can create custom parts, gauges, even entire game mechanics.
The original game does not have any life-support functionality, so someone created a life-support plugin. Plugins can all tie into each other easily so half a dozen others have created compatible tanks/solar panels to store/refresh the life-support system.
There is a large active community that shares designs, accomplisments, challenges etc..











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