First draft of a colonist model.

Discussion of Maia's on going development, including modding.
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SimoRoth
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First draft of a colonist model.

Post by SimoRoth » Mon Sep 03, 2012 9:34 pm

Nele has sent me though a work in progress shot of one of the colonists. Obviously there is a lot to work on still, but I still can't wait to get him in game!

What do ya think? :)
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Kregoth
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Re: First draft of a colonist model.

Post by Kregoth » Mon Sep 03, 2012 10:19 pm

Wow that looks great can't wait to see how it looks in game.

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randommonicle
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Re: First draft of a colonist model.

Post by randommonicle » Wed Sep 05, 2012 10:47 pm

Yes a thousand times yes :D

However one of them simply must have a cowboy hat and a length of coiled rope on his shoulder.
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SimoRoth
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Re: First draft of a colonist model.

Post by SimoRoth » Wed Sep 05, 2012 11:09 pm

randommonicle wrote:Yes a thousand times yes :D

However one of them simply must have a cowboy hat and a length of coiled rope on his shoulder.
Hats are something I will look into. :D

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Studdart
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Re: First draft of a colonist model.

Post by Studdart » Thu Sep 06, 2012 8:27 am

looks good, although after looking at your new designs for the airlock, with that slight 70s scifi look, I was expecting a full body suit type thing like maybe Logan's Run or Space 1999. Although the more I look at it the more I think about the original Battlestar.

oh and incase it isn't obivous the links go to sample images of what I'm referancing
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SimoRoth
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Re: First draft of a colonist model.

Post by SimoRoth » Thu Sep 06, 2012 10:59 am

Studdart wrote:looks good, although after looking at your new designs for the airlock, with that slight 70s scifi look, I was expecting a full body suit type thing like maybe Logan's Run or Space 1999. Although the more I look at it the more I think about the original Battlestar.

oh and incase it isn't obivous the links go to sample images of what I'm referancing
Yeah. This is one of the more practical designs. I am taking reference from space 1999, but its getting mixed up with far more utilitarian outfits and equipment like those of Alien and Space 2001.

This is probably the least 70's design of the ones I have. Although all of the character concepts are currently putting function over form at the moment.

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