Megacephalalgia

Discussion of Maia's on going development, including modding.
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SimoRoth
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Megacephalalgia

Post by SimoRoth » Tue Apr 29, 2014 5:53 pm

Megacephalalgia.jpg

Carch
Posts: 9
Joined: Tue Dec 17, 2013 10:53 am

Re: Megacephalalgia

Post by Carch » Tue Apr 29, 2014 9:41 pm

that is quite a large animal. must have a pretty tough hide to survive too.

Luiz3444
Posts: 5
Joined: Mon Jan 13, 2014 5:46 pm

Re: Megacephalalgia

Post by Luiz3444 » Fri Jun 13, 2014 8:40 pm

God damn it make an information about this animal please only thing that we know it is hostile and turrets can and will kill it i would be glad if we had more information about this animal and we could bring him alive for research on the lab

Dhokahai1
Posts: 1
Joined: Sat Feb 21, 2015 11:44 am

Re: Megacephalalgia

Post by Dhokahai1 » Sat Feb 21, 2015 11:50 am

Will it also be possible to have more than 4 colonists, or can we only get a new one, when one has died????
baki marzi hai teri

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SimoRoth
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Re: Megacephalalgia

Post by SimoRoth » Sat Feb 21, 2015 1:38 pm

You can call in up to 12 currently. There's a little icon in the right hand corner that comes up after 10 or so minutes.

Aliraza47
Posts: 1
Joined: Wed Apr 15, 2015 7:04 am

Re: Megacephalalgia

Post by Aliraza47 » Wed Apr 15, 2015 7:12 am

...Is this concept art?

Because I like it!????


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