Joined: Sat Jul 14, 2012 11:28 am
- Fail states and colony ratings. Find out how successful you were in settling the new world.
- New game option. Start a fresh new game from the menu.
- GUI improvement: Things like going back to the menu and loading/saving without key commands.
- Text improvement: Varying speeds for larger chunks of text.
- Hopper functionality actually working. Storage of materials.
- 3d printing new and replacement IMP robots.
- Research implementation and resedesign. More ways to collect data, more involved research process. (Plus visual indications of new tech and more obvious game play integration etc)
- The body bags and medical treatment stuff that didn't make it into 0.43.
- IMP mining explosives.
- Earthquakes causing chain reaction cave ins.
- Local meteor strikes.BOOM!
- Potentially*** - The second creature.
Thanks to everyone who gave their feedback on the last build!