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Daily Development Log 25.02.2015

Posted: Wed Feb 25, 2015 6:41 pm
by SimoRoth
We're now doing daily development blogs.

http://maiagame.com/viewentry.php?id=26

Re: Daily Development Log 25.02.2015

Posted: Fri Feb 27, 2015 10:45 am
by Caroline
Here's the one for 26.02.2015
http://maiagame.com/viewentry.php?id=27

Everyone, what's your opinion on these? Do you like short daily posts or would you rather longer weekly posts?
Is there anything you want to hear about in particular?

Re: Daily Development Log 25.02.2015

Posted: Sat Feb 28, 2015 12:49 am
by Telarin
I don't know that a full blog entry daily is really necessary. Several of the in development games I follow keep a dev log, but it is just a few quick bullet points for each day, and then they will do a more detailed blog style post at the end of each week.

Re: Daily Development Log 25.02.2015

Posted: Sat Feb 28, 2015 12:51 am
by Tikigod
Personally I like the more spaced apart dev updates similar to how Gaslamp do theirs for Clockwork Empires.

So you may get one every few weeks (not counting the monthly major revision update articles), but they go into some of the more fine details of what exactly is being done, thought processes behind current efforts, things that didn't work and really diving into the 'How things work' details.

Examples of the kind of format:

https://www.gaslampgames.com/2015/02/25 ... lonist-ai/
https://www.gaslampgames.com/2015/02/04 ... er-events/
https://www.gaslampgames.com/2015/01/28 ... her-stuff/
https://www.gaslampgames.com/2015/01/14 ... e-mapping/

That way it would save having to poke and prod Simon on IRC about specific things and how they're shaping. ;)

Re: Daily Development Log 25.02.2015

Posted: Sat Feb 28, 2015 6:57 am
by sphe
i like these, but i think one every few days would be enough. maybe weekly? choose a day for news/fixes/updates?

will be probably less taxing on you guys, and more time for other things.