Disassemble Orders

Discussion of Maia's on going development, including modding.
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SimoRoth
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Disassemble Orders

Post by SimoRoth » Wed Dec 18, 2013 2:33 pm

In 0.39 you'll be able to set "disassemble" orders on any object in game. A right click in interaction mode will set objects for destruction. Build orders can also be cancelled this way. Here's how they look. :D
DisassembleOrders.jpg

DK312
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Re: Disassemble Orders

Post by DK312 » Wed Dec 18, 2013 3:06 pm

ghehe, deleting colonists and livestock.
But finally an option to break down objects! :D

smarcus3
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Re: Disassemble Orders

Post by smarcus3 » Wed Dec 18, 2013 7:39 pm

Sweet .... can't wait. I love watching the game evolve over time.

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StfN
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Re: Disassemble Orders

Post by StfN » Thu Dec 19, 2013 6:04 pm

So what, "disassemble colonist" will make the others kill that one? Or will they be nice enough to "disassemble" themselves, since, you know, they are closest to the object to disassemble. It's just most efficient that way.
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Depth
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Re: Disassemble Orders

Post by Depth » Sat Dec 21, 2013 10:37 pm

StfN wrote: Or will they be nice enough to "disassemble" themselves, since, you know, they are closest to the object to disassemble. It's just most efficient that way.
That's what happens when you leave a computer in charge.

"Order update: Kill yourself."

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PlasmaDavid
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Re: Disassemble Orders

Post by PlasmaDavid » Sun Dec 22, 2013 5:59 am

My disassemble orders only ever seemed to work on Doors. Rubble piles, glowsticks and even a bed didn't seem to make the jobs list when I ordered them gone.
Send in more planes!

Enigmaticatious
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Re: Disassemble Orders

Post by Enigmaticatious » Tue Dec 24, 2013 9:14 pm

I have the robot with 3 orders to mine minerals and he just wont let them go. I can get him to remove rock, but he just stands in a corner doing nothing else.

khushfehmi045
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Joined: Tue Dec 02, 2014 4:38 am

Re: Disassemble Orders

Post by khushfehmi045 » Tue Dec 02, 2014 4:51 am

Will they be nice enough to "disassemble" themselves, since, you know, they are closest to the object to disassemble. It's just most efficient that way.?
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